Qualcomm is broadcasting VR and 3D audio at Rock in Rio in partnership with Globo, a way to test new forms of entertainment for festival audiences using the immersive experience of virtual reality. The Palco Mundo shows, where the main performances take place, are broadcast live through virtual reality technology with 3D sound and 360º images to anyone at the Globo and Globoplay booth.
The broadcast is based on the VR Stream format and records the shows with a 360º camera with 3D audio technology – MPEG-H Ambisonics. This technology allows the user, for example, to select in the video the instrument they want to hear. The sound experience takes place in high resolution and precision, according to Qualcomm, integrating with visual content.
Chips will be ready by 2020 and can be used on intermediate smartphones
Some cutting-edge technologies are required on mobile devices for virtual reality to run this way. One of them, of course, is Qualcomm's own product, the Snapdragon 855 mobile platform. This platform is built for VR applications within the thermal and power conditions of a VR headset.
Learn more about processors on major Android devices
In addition to technologies, the games are also present at the music festival in Rio. Ubisoft, for example, has a playable area with Ghost Recon: Breakpoint and Just Dance games at Rock in Rio 2019. In addition, the game developer is also getting a 50% off PC game promotion
at your Ubisoft Store throughout the festival.